Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad blocker.
How to Draw an SUV
Step 1. Before we start working on an SUV, we have to determine which type of SUV we're going for. There are more than one kind. There are over-sized, militarized sports utility vehicles. Luxury SUVs. Vintage SUVs. Notice how very different these different makes and models are.
Step 2. A standard SUV is very similar in design as a standard pickup truck. There are many exceptions to this, especially as SUVs become increasingly popular, which is influencing their designs to gradually change more and more. But if you know how to draw a pickup truck, just imagine and SUV as a pick up with an enclosed seating area, rather than an open bed. Notice how similar these two vehicles are.
Step 3. To start drawing the SUV, we need to first lay down our basic guide lines. Using a 2H or harder pencil, lightly sketch in the shape of the body. These are just guides lines, so they don't have to be perfect. We will erase them later.
Step 4. Let's start working on the front bumper first. Bumpers seem to be getting more and more complex over the years. They now have decorative grill-like designs and inlaid turn signals. When drawing your bumper, just keep in mind that it wraps around the front end of the car so we won't be able to see everything on the far side.
Step 5. Next, draw the grill and headlamps. The grill does not have to be overly-complex. It can simply be two or three wide "V" shapes with an emblem in the middle. Notice, however, that the headlamps climb up the side of the body as they wrap around the front end. You can add extra detail by sketching in some of the light bulbs inside the body of the lamps.
Step 6. Now draw the side of the body. Be sure to draw two wheel wells. The front wheel well begins right where the bumper ends, which should be right in the center of the engine compartment. The rear wheel well should be very far back on the car. Draw a few indentations down the side of the car and around the wheel wells for style.
Step 7. To finish the body of the car, draw the top of the hood, the outline of the windshield area, and the roof. Although the basic shape of the car is blocky and squarish, notice how smooth and rounded the contours of the car are.
Step 8. Now draw in the windshield and side windows. The side windows should be split into three basic sections - the front seats, back seats, and cargo area. Keep in mind that the front window has a tiny quarter window at the front of it. In front of that is a plastic trim.
Step 9. Add in miscellaneous details such as the side mirror (which can feature an additional turn signal), roof racks, door handles, and the outlines of the doors themselves. Don’t make the mistake of drawing the outlines of the doors straight up and down - instead, they should mold to the contours of the car's body.
Step 10. Drawing the tires can by rather tricky. To do it properly, draw squares in the location of the tires. Then draw an X from corner to corner inside each square. Then, but using the intersection point of the X, draw another X in each square from top to bottom and side to side. This will find the center of each side of the square and act as a guide to create the circles.
Step 11. To draw the actual circle, draw the lines of the circle through the points where the inner X meets the sides and tops of the squares. This will create properly proportionate circles, but they are not yet three dimensional.
Step 12. To make the circles three dimensional enough to look like tires, use the above methods to create a partner circle next to your original circle. Then, draw a line from the top edge of the first circle, to the top edge of the new circle, as seen here with a green line. Do the same for the bottom of the circles.
Step 13. Then darken the proper lines and erase all unneeded lines. You should now have disk or cylindrical shaped objects which resemble the basic shape of tires. You can use the same method to draw the front, passenger side tire. However, this third tire will likely be blacked out by shadow later on, so if you're confident enough to eyeball it, go for it!
Step 14. Add more detail to the tires be added tread. Make the tread as simple or as complex as you'd like. Larger groove in the tread suggests that the vehicle is used for off-roading. Very smooth treads suggests that the tires are worn and the vehicle has been driven a lot (so it’s important to not give smooth treads to a brand new vehicle). Finish the wheels by drawing the rims. The lug bolts mount in the center of the tire and the arms of the rims reach out and hold the tire.
Step 15. To add a greater sense of depth and dimension, shade the vehicle as you see fit. It’s a good idea to shade in the wheel wells, windows, and hollow parts of the rims and grill. Also take this opportunity to draw a small portion of the axles underneath the vehicle, which can be totally shaded in.
Step 16. Finish off the illustration by inking it with a brush and ink or Micron markers. It's a good idea to use a ruler and a flex curve to get nice, clean lines. Once the ink is dry, erase the pencil marks with a kneaded eraser. You can add shine streaks to the windows with white ink or opaque white paint. And that's how you draw an SUV!
NormalCompactSlideShowDraw Sheet Uploaded:
March 5, 2013Artist: MichaelYDifficulty:
March 5, 2013P.O.V:
3/4Favourited: 1 time
A step-by-step guide on how to draw an SUV in a comic book style.