How to Draw Death from Darksiders

1

Ok, let's begin with some guide lines. This guy has some wacky proportions, so we're just going to keep it loose and focus on some of the major shapes. Draw a large, round shape for the upper torso. The traps (trapezius muscles) form a triangle shape   

2

I had to think for a bit to decide where to start this drawing, but I finally decided on the pectoral muscles. These are central to everything else -- everything connects to these muscles in the drawing. Well, almost. Feel free to reference my How to   

3

Already getting in the crazy anatomy here. These are the deltoid/shoulder muscles. They connect to the collar bone, above the pectoral muscle, and run down to the arm bone. These shapes are totally freakish. Try to think "square" when drawing these.    

4

I should've mentioned it sooner, but notice the thickness of the lines I'm using. This style relies heavily on line weight. The bicep connects up inside the armpit area, and down on the forearm. I really tried to show the rectangular shape of the mus   

5

Lots of muscles here. I recommend you check some photo reference for this. I didn't, and I ran into a few problems. Nevertheless, all the major shapes are there. Be sure your elbow lines up properly with the triceps and your guide line, which ends up   

6

Draw in the rest of the forearm muscles, the wrist, and we can begin drawing the hand. Indicate the main knuckles and outline the main bones of each finger.

7

Now fill in the rest of the finger details. Keep the fingers big and chunky, and extra wide at the knuckles. The bones on the back of the hand are raised and exaggerated here.

8

Start drawing the ribs from the center outward. Then draw the lat muscle on our left side. We can shade in the armpit to give the area some dimension. The little hooks under the rib lines are there to show that the abs are sunken in just a bit. There   

9

Here we'll add the upper ab muscles, the obliques, and add some detail to the rib and serratus muscles.

10

Let's skip to the hip armor now, since there are a lot of layers here. This is technically one piece (I think) that wraps around the waist on the back. From the front, it appears as two pieces. Just try to line them up a bit.

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Next is a series of big, chunky belt buckles. Even though two of them are round "rings," try to add some square edges to them. It's sort of like a graffiti style, in a way. We can draw in parts of the belts, too.

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Here we can quickly fill in the legs and part of the thigh armor.

13

Detail the hip armor and finish the abdominal muscles and hips/waist.

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Now we can move on to the second bicep and lat muscle. Remember this is a different angle than the first arm we drew, so the muscles will appear differently.

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Part One of the forearm armor. This is a mix of metal plates and leather straps. The thick-to-thin lines crossing diagonally over the metal parts are cuts and scratches in the metal. Try to use different types of marks for the details on the metal, v   

16

Part Two consists of a larger leather strap, wrapped over some smaller fabric straps. These wrap around the shape of the hand. Leave an opening for the thumb.

17

Add a little shadow and detail to the hand wrappings, and draw in the thumb. We'll make this a bit more claw-like than the first hand. They won't match, but I won't tell anybody if you don't.

18

With the rest of the fingers drawn in, we can go back and complete the thigh armor. It's good to leave parts of the drawing open when you know there'll be overlapping parts later. Better to avoid having to erase anything.

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I hate drawing hair, but when I do, I try to do it like this. The strands begin in the forehead, go upward, and then bend sharply downward into a long, flowing ribbon. Once you have the outline, you can go in and add as many detail lines as you want.   

20

Using the same concept, draw in the rest of the hair. -- Just kidding. This wasn't that easy at all. When drawing this, I learned that if you work on the computer, the eraser tool can be your friend. For some of these lines, I filled everything in bl   

21

Ok, now we get to the fun part. Sometimes it's good to save the face for last. Well, here we had to draw the hair first, otherwise we'd end up wasting time and effort drawing this pretty skull mask, and then have to draw over it. Drawing the hair fir   

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Next we'll add some detail to the mask, draw in the eyes, and also draw in the jaw bones. I think they're actually part of the mask, but I'm not sure. They're not bone, like the face plate. Add some smaller, finer detail to the face to give the overa   

23

Finish up the hair line. Then start laying in the neck muscles. They connect just behind the ears, and run down to the middle of the collar bones and chest muscles. In between, we have a lot of shadows, and the box shape of the Adam's apple. Be sure    

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Now we'll detail the trap muscles, and add a little veiny or kind of ... I don't know... zombie-like skin in the space between the traps and the collar bones. Time to start adding dust and scratches, as well as dirt spots. We can add some shadow hatc   

25

I forgot to add wrappings on the one arm earlier. Ideally you would add that first, but I think we can get away with drawing them in now. We can also start adding detail all over the place. One detail to include is the scar on his shoulder. Add some    

26

...and that should just about do it. This is how it looks in fancy black and white. The bold outlines and wacky shapes give this guy an interesting look. There are some thing I might do differently if I were to redraw this, but I'm happy with it over   

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Released

June 30, 2013

Description: Dusting off the old drawing tablet to bring you a tutorial for the character Death from Darksiders 2. I'll be drawing this is a style similar to that of the original designer, Joe Madureira. Hope you enjoy.

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#how to draw darksiders #how to draw darksiders characters
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