It's Kaiju Time! (Giant Monster Time) Hey, guys. In this tutorial we'll be drawing Mothra, the giant moth from Infant Island. I'll do a top and bottom shot so we can get a look at everything. Ok, let's get to drawing!
To begin we'll draw some guide lines. Hmm... While this is pretty basic, it's also about all you need to draw a simple moth or butterfly, so yay for that. This will be a view of Mothra from the top.
Starting at the top base of the wing, we'll trace over the guide lines and add some flare and overlap to the wing's outline.
One major difference between moths and butterflies is that moths tend to have furry bodies and legs. The base of Mothra's wings are also rather furry, and we'll show that by drawing texture with feathered marks. This can be a bit time-consuming, but it ends up looking pretty cool, especially if you're going to leave this as a black and white drawing.
Here we'll draw some of the crazy patterns on the wing...
Now we'll fill those shapes in with black and refine the edges to make them sharper and crisper. We'll go on to draw the patterns on the lower wing in the same way.
Now repeat steps 2 through 5 on the opposite side of the body. You can also choose to draw both wings at once, but I know I would smudge graphite and ink all over the paper if I did that.
Let's draw Mothra's thorax area. That's the center part of the insect body, and it's also where the wings attach. We'll use the same texture from Step 3 around the edges here.
Now we'll draw the head and abdomen. The eyes are just barely visible from the top. The antennae stick out from above and between the eyes. There are pincers at the end of the abdomen. Scary.
Wrap it up by drawing some rows of fur texture down the abdomen and add little bits of fur to the head and thorax. Leave the front of the head and thorax bare and add more texture toward the back. This will give the shapes a bit more dimension, as if light is shining on them from the top of the image and leaving small shadows in the fur.
The finished inks. Pretty snazzy, if I do say so myself.
I also went ahead and colored this drawing. The main thing I focused on was adding texture to the furry areas on the wings and body.
Now we'll begin the second image. This is more of an action shot, with a better view of Mothra's face and underbelly. Draw a circle for the head with a curved center line. Draw six shapes pointing inward for the legs. Then draw the round abdomen.
Lighten up your guide drawing and then draw the details of the face. We'll give the eyes a simple, standard insect eye pattern. Just use criss-crossed lines to indicate the detail of the eye. If you're up for it, you can instead draw lots of tiny dots to show the individual lenses, but leave a bare spot where the light reflects off the eye. The mouth is made up of four beak-like shapes. They meet up in the center to form something of a + or plus sign shape, if that makes sense. Don't forget to draw the antennae. I made them a bit thick and gnarled, but you can draw them thinner if you wish, with just a couple of nice curves.
I really wanted to draw the furry texture on Mothra, but I didn't want to make it too complex. I ended up with this sort of feathery pattern. All the curves spread out from the center of the head. This will help us maintain a round 3D-like shape. There are some color patterns on his face that come later, so be sure to add details on the cheeks and between the eyes.
Next we'll draw one of Mothra's lower legs. I've enlarged it so you can see all the different parts. Begin by drawing the main two toes, and then the "thumb." From there, draw the wrist fold, and use the feathery texture along the edges of the leg, toward the elbow. I guess I used "arm" vocabulary there, instead of "leg" vocabulary. Oh well. It's a bug. I don't know what to call this stuff.
Now draw in the remaining lower legs. Try to adjust the angles of the feet/hands accordingly. As weird and simplified as these are, you could try using your own hands as reference.
Next we'll draw the upper legs bending inward from the knees/elbows and connecting to the center of the thorax. At the base of the legs, we can draw folds that almost mimic ab muscles. Almost. Bugs don't have muscles on the outside, but I think you can see what I mean.
Moving on, let's draw the bulk of the abdomen. Since we're kind of looking down at this shape, the horizontal stripes of fur will be curved down and around the abdomen. The tiny curves of the fur texture will all point out from the top center of the shape.
Now draw the pincers at the end of the abdomen. I think I went a little crazy here with them. Too scary for Mothra, perhaps. You can adjust their size and shape according to your personal preference. They're basically just claws that point inward. Since we're viewing Mothra from an angle, one pincer appears more curved than the other. The same perspective is at work on the legs in Step 16. We see more of the shapes that are closer to us or the camera.
Here we'll draw the first "layer" of Mothra's wings. I took some liberties here, just to add interesting shapes and textures to the wings. Just remember the wings attach on the back of the thorax, where the legs also attach. All your curves should bend back to the back center of the thorax.
Now we'll draw the larger shape of the wings. Use a little less texture to leave room for the tattoo-like patterns. As the wings flap in the air, the edges bend back and forth. As a result, in this shot, the part of the wing that's closest to us is actually foreshortened, while the opposite wing takes up more space in the image. At least, that's the idea ;)
Finally, add the tattoo wing patterns, and we can call this sucker finished.
The finished line art. If you're not going to color this, be sure to fill in the wing markings with black for some dynamic contrast. Check the preview image at the top for the final colors. I hope you all enjoyed this tutorial. Hopefully there'll be more giant, Japanese movie monster tutorials on the way soon. Have fun drawing, and thanks for viewing!
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